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modding-header

Sony’s Attempt to Bring Modding to PlayStation 4 is Horrible

Bethesda has had a hard time bringing mod support to Fallout 4 and The Elder Scrolls V: Skyrim Special Edition for PlayStation 4. From a long stalemate between the two companies, followed by Bethesda discontinuing mod support for Sony’s console, the two companies were able to hammer out an agreement together.

Earlier this week, Bethesda announced that both Fallout 4 and Skyrim will be getting mod support for the PS4, so I guess it is time to celebrate? Finally, Bethesda has found a way to get mod support to the PS4 without upsetting Sony. But to do this, Bethesda had to take away one of the greatest aspects of modding – external assets will not be available to be uploaded to any mods on the console. That means no flying Thomas the Tanks engines in Skyrim, no lightsabre wielding Dovakin and no Macho Man Randy Savage Deathclaws in Fallout 4!

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This is horrible and Sony as really painted itself in a bad light! Sure on PC, people like mods for the improved graphics they can bring, or for implementing a better interface to the game they play, but the main reason I like mods is for the weird or just plain funny stuff they can put into games. I was looking forward to playing the remaster of Skyrim on PS4 and finally having the chance to try out mods for the game.

Now that opportunity is gone, taken away by Sony. All Sony has been doing in the last few months is giving gamers reasons why you should drop PlayStation and move on over to Xbox. The up and coming PS4 Pro is underpowered compared to Project Scorpio, and the Xbox One S is able to play 4K DVD’s, where the PS4 Pro cannot. Now PlayStation users have to deal with a sub-par modding experience compared to Xbox One.

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I would have preferred if Sony did not bother to allow Bethesda to bring mod support to the PS4. What PS4 users are getting is a shell of what was once promised by Bethesda. By taking away the ability to bring in external assets for mods, Sony has taken away one of the main draws of mods.

From Sony’s actions, we see a company that doesn’t have much interest in mod support for their console. Actions that seem reactionary from the press release Bethesda threw out about discontinuing mod support for the PS4. It was only after this press release that Sony was willing to allow Bethesda bring mods to their console.

So I guess if you look at this at a certain way, this is a victory. Bethesda was able to fulfil their promise and bring mod support for Fallout 4 and Skyrim to the PS4. Players will be able to enjoy downloading mods and see how well they can improve the user interface for both games and mess around with the stats of all the weapons and armour at hand. But if you are looking for a great modding experience on console, then you are better off heading over to the Xbox One.

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Aspiring writer, that is trying to get into video game journalism. Very enthusiastic about gaming and fond of anything that is nerdy.

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