Last weekend, I was able to go to Star Wars Celebrations in London. While going to panels, and stockpiling on comics and books, I had the chance to play through a VR demo called Star Wars Trials of Tatooine.
Trials of Tatooine is a VR experience that is now available for the HTC Vive. The demo happens after Episode VI where you play as a padawan part of Lukes Jedi Academy. As the title suggest, you start the game off on Tatooine, waiting for Han Solo to arrive on the planet. He then drops off R2-D2 to aid with your Jedi training. As Han tries to leave, the Falcon breaks down, leading to you helping the duo fix the problem. However, as you repair the Falcon, TIE fighters start to attack the Falcon on ground, while an Imperial Shuttle deploys Stormtroopers on the ground. With the threat at hand, R2 gives you a lightsaber to fight back the Imperial attackers.
Trials of Tatooine was my first experience with VR, and I was impressed. The little bit of Tatooine laid out in the demo looks excellent, along with the likes of R2 and the Falcon, though the Stormtroopers looked a bit fuzzy while fighting them. The demo is very bare bones in the form of material. It gives juts enough to try out all aspects of VR for the HTC Vive. You press some buttons on the Falcon, you walk around a bit, and you get to swing a lightsaber. But that’s about it for the demo. It is largely based on your love of Star Wars for being a great experience. Seeing the Millennium Falcon land right beside me had me struck in awe and the chance to swing around a lightsaber while fighting back Stormtroopers was brilliant.
This experience is not going to win people over for VR. I say this demo could get Star Wars fans thinking about virtual reality, and get people already interested in VR more excited about the concept. Trails on Tatooine is an OK start of seeing Star Wars break into VR. Of course, I hope this start leads to a full-fledged Star Wars game being made for VR. I guess this, and EA’s X-wing mission will have to do for the time being.