Get a Closer Look at Hellblade’s Combat in New Development Diary

Though no official release date has been announced for Ninja Theory’s up and coming brawler Hellblade: Senua’s Sacrifice, the studio have released a new development blog showcasing some of the various fighting abilities of the game’s main character Senua.

According to Ninja Theory, Hellblade’s combat relies heavily on melee encounters, with “light and heavy melee attacks and blocking and evading are Senua’s core abilities” said Juan Fernandez, senior designer on Hellblade. 

The video blog is the twenty-third video in Ninja Theory’s development series. The diary also shows stunt and martial arts performers Cali Nelle and Chloe Bruce in action as motion capture providers for the game’s numerous enemy encounters, as well as Senua herself.

Hellblade is inspired by Celtic myth, and follows the experiences of main protagonist Senua, who journeys through a very personal hellscape comprised of The developer has stated in previous development blogs that they aim to explore themes surrounding mental health, and are working with a professor of Health Neuroscience at Cambridge University to inform their depictions of psychosis and trauma. A trailer for the game was released back in March, which can be seen below.

Ninja Theory have produced numerous titles in the hack n’ slash genre before, including Heavenly Sword, Enslaved: Odyssey to the West and DmC: Devil May Cry. 

Hellblade is intended to release this year, for PC Windows and the PlayStation 4. Whilst a specific date has not yet been confirmed, with E3 just around the corner, perhaps we’ll be hearing more regarding the game’s launch soon.

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Charlie is a platforming romantic from England, that still speaks in a fashion that died with the Elizabethan era. Having been gaming since the days of Crash Bandicoot, he champions the Playstation, and is only a little bit embarassed that Super Mario Land keeps spelling his defeat.