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Legend-Weaving Moon Hunters Hits PS4 in July

After experiencing delays, Moon Hunters is finally headed to the PlayStation 4. The “party game style” RPG is scheduled for release on July 12, it was announced on the PlayStation Blog.

Moon Hunters was originally scheduled to release on the PS4 and PS Vita systems in winter 2015,

Kitfox Creative Director Tanya Short mentions in the post that a lot has changed since Moon Hunters’ original concept, despite still being heavily driven by mythological ideas. Each session in the game will last “around 45 minutes” according to Short, and will see a greater focus placed on the constellations and the legends the player creates, as opposed to making each playthrough “epic in and of itself.” 

Moon Hunters began as a Kickstarter project in 2014, inspired by old-school surrealism and occultish art. The RPG racked up $178,986 Canadian, and after delayed ensued as Kitfox fine tuned the game’s online features, Moon Hunters was released on Steam and GOG in March this year. You can check out its release trailer below.

The PS4 port is scheduled to release on July 12 2016, although a PS Vita date has yet to be confirmed. For more on Kitfox Games, you can head to their official website.

 

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Charlie is a platforming romantic from England, that still speaks in a fashion that died with the Elizabethan era. Having been gaming since the days of Crash Bandicoot, he champions the Playstation, and is only a little bit embarassed that Super Mario Land keeps spelling his defeat.

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