Confirmed Matches for WWE Royal Rumble (January 18, 2018 9:19 pm)
Results: WWE Smackdown Live 16/01/2018 (January 17, 2018 5:28 am)
Results: WWE Raw 15/01/2018 (January 16, 2018 6:11 am)
Goldberg to Headline 2018 WWE Hall of Fame (January 15, 2018 7:38 pm)
Paige’s In-Ring WWE Career is Over (January 12, 2018 10:06 pm)
Ring the Bell: End of Year Awards (January 11, 2018 7:00 am)
ABC Confirm No Lost Revival…Yet (January 10, 2018 6:30 am)
Results: WWE Smackdown Live 09/01/2018 (January 10, 2018 6:12 am)
Results: WWE Raw 08/01/2018 (January 9, 2018 6:20 am)
Ring the Bell: Welcome to 2018 (January 8, 2018 11:41 pm)
Review: The Greatest Showman (January 8, 2018 10:04 pm)
Results: WWE Smackdown Live 02/01/2018 (January 3, 2018 9:24 am)

Uncharted 4: Nathan Drake’s Last Adventure

The launch of Uncharted 4: A thief’s end is closer every day, perhaps one of the most anticipated titles of the year for the Playstation 4. Many fans are eager to know what will be the duration of the game, and even though there hasn’t been a response from Naughty Dog, represented by Arne Meyer,  they have stated recently that the game will have a “considerable” length during a live stream.

Meyer stated that this game will be the longest in the saga, and sadly, it will be the last game on the Nathan Drake Saga, lead game designer, Robert Cogburn explained this fact by stating:

“These games are hard to make. Particularly with a character like Nathan Drake in a world that’s fairly grounded, it’s a challenge to consider how much more we can expand the universe while adhering to those sorts of rules.” Cogburn also mentioned some of the difficulties of creating a saga like Uncharted “You struggle with having to answer the same questions over and over again in any franchise. This is gonna be the fourth time we start answering stuff like, ‘How do we make hand-grabs visible? What do we do to scale the combat experience?”

When questioned about whether The Last Of Us was a test to see if Naughty Dog could create something as successful as Uncharted,  Cogburn said that it may play an important part in the developer’s willingness to move on from that franchise, but that wasn’t the game’s purpose at any moment.

Ricky Cambier, head of the Naughty Dog’s design team, has stated that they will take advantage of the system’s capabilities to its fullest, “There are a lot of areas where we’ll be capable of improving as a team after this project” commented Cambier, “We have a lot of intelligent programmers here on Naughty Dog, I’m always surprised by their work […] from The Last Of Us to Uncharted 4, there has been an enormous leap, we are looking forward to taking advantage of the PlayStation capabilities in future projects”.

It is uncertain what will be the next move for Naughty Dog after the release of Uncharted 4 since they haven’t announced anything new just yet, but Creative Director Neil Druckmann has stated that they are currently brainstorming on many AAA projects the size of Uncharted.

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Aspiring video game journalist, gamer and music lover and nerdy stuff enthusiast, currently studying a major in communication.