Hellblade Dev Diary Shows New Combat and Stunts

Ninja Theory, the developer behind Enslaved: Odyssey to the West and DmC: Devil May Cry has released a new dev diary for their new action game, Hellblade: Senua’s Sacrifice, intended to release on PS4 and PC (via. GameSpot).

The game’s 22nd diary overlooks the various changes made to Hellblade’s combat system. The original combat system that allowed players to attack and block in up to four different directions proved to be limiting. This lead to senior designer Juan Fernandez joining the team to work on a system that prioritises, “simple but tight core actions” and “flows responsively and intuitively.” 

In Hellblade we wanted to create a combat system that was more immediate and more grounded than in our previous games. One that didn’t require the player to memorise combo strings and skill trees, but at the same time required skill and mastery.”

Chloe Bruce, the stunt actor for The Force Awakens’ Daisy Ridley is also involved in Hellblade’s development process. The video details how Bruce used her expertise in martial arts to create combat strings for Senua.

A release date has yet to be announced for the third-person action game, but has so far been confirmed for a combined release between PS4 and PC some time in 2016.

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Charlie is a platforming romantic from England, that still speaks in a fashion that died with the Elizabethan era. Having been gaming since the days of Crash Bandicoot, he champions the Playstation, and is only a little bit embarassed that Super Mario Land keeps spelling his defeat.

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