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Dark Souls 3’s Crashing Issue Has a Temporary Fix

Whilst Dark Souls is known for its punishing nature, crashes aren’t typically why. Many Dark Souls 3 players have, however, been hit by serious crashes on PC – but there is a temporary workaround (via. Kotaku).

Released officially on Tuesday, the bug was noted to surface when the first bonfire is lit past the introduction area, with other players reporting crashes upon reaching the Firelink Shrine after the first boss (via. Gameranx). Some players have pinned the crashes down to choosing character classes outside of the Knight, despite many having taken to Steam and Reddit for further confirmation – exactly what’s causing the gothic action-rpg’s to crash is still not yet known.

Players have, however, located a temporary fix to the bothersome bonfires. Game Revolution suggested turning the game’s graphics settings to ‘low’, whilst both Kotaku and Tech Times have supported that switching lighting settings to ‘low’ makes crashes less likely to occur.

Other temporary remedies include either opting to play as a Knight, or wearing a helmet that covers your character’s face and head when approaching bonfires.

The game has also been found to suffer other glitches, including seriously laggy character creation. Whilst this has been reported to go away once you get into the game, it’s understandable that the issues are marring the Dark Souls 3 experience for a lot of people.

As of yet, Bandai Namco haven’t issued a statement surrounding the issues.

In other news, the publisher released some alternative box art for physical copies of Dark Souls 3, in the style of an old-school VHS movie.

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Charlie is a platforming romantic from England, that still speaks in a fashion that died with the Elizabethan era. Having been gaming since the days of Crash Bandicoot, he champions the Playstation, and is only a little bit embarassed that Super Mario Land keeps spelling his defeat.

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