Rise of the Tomb Raider – the sequel to series 2013 reboot, will be an Xbox exclusive when it releases this holiday season. During this year’s Xbox conference at gamescom, Crystal Dynamics Head Darrel Gallagher announced the exclusivity partnership for the Microsoft platform.
At present there has been no word on when this exclusivity period will end, though Gallagher does explain the decision in greater detail over on the Tomb Raider Website:
“We consider all of you to be the lifeblood of Tomb Raider and the work we do at Crystal,” he said. “I’d like to give you some insight into this decision, and why we feel this is the very best thing for the Tomb Raider sequel we’re creating at the studio.
“Our goal has always been to deliver something truly special with Rise of the Tomb Raider. Today’s announcement with Microsoft is one step to help us put Tomb Raider on top of action adventure gaming.
“Our friends at Microsoft have always seen huge potential in Tomb Raider and have believed in our vision since our first unveil with them on their stage at E3 2011. We know they will get behind this game more than any support we have had from them in the past – we believe this will be a step to really forging the Tomb Raider brand as one of the biggest in gaming, with the help, belief and backing of a major partner like Microsoft.”
Gallaher goes on to say that Crystal Dynamics wasn’t “walking away from our fans who only play on PlayStation or PC “.
“We know that there are probably many more questions and concerns. Please do send them to us, and we’ll answer to the best of our ability. Meanwhile we’re going all out to try and make something truly special – the most ambitious Tomb Raider game ever built.”
To say that the decision is a strange one is an understatement as the previous title Tomb Raider released in 2013 to Xbox 360, PlayStation 3 and PC (with Definitive editions following last year on Xbox One and PlayStation 4). Reportedly though the title sold well, it had still performed well under Square Enix’s projections.
We’ll just have to assume that limiting the title to just one platform means that Microsoft have been delving into their very deep pockets for exclusives.