A Microsoft director has revealed that their new Xbox One console could one day offer backwards compatibility, thanks to it’s Azure cloud servers.
The company’s senior director Albert Penello was speaking to Gamespot and acknowledged that the cloud servers give them a multitude of options for features they can offer in the future. When he was asked if one of those options was backwards compatibility through the cloud, Penello replied;
“Yeah, absolutely. That’s one of the things that makes [the cloud] at the same time both totally interesting and hard to describe to people. Because what the cloud can do is sort of hard to pin. When you say to the customer, we want the box to be connected, we want developers to know that the cloud is there. We’re really not trying to make up some phony thing.”
“But there are so many things that the servers can do. Using our Azure cloud servers, sometimes it’s things like voice processing. It could be more complicated things like rendering full games like a Gaikai and delivering it to the box. We just have to figure out how, over time, how much does that cost to deliver, how good is the experience.”
Both the Xbox One and Sony’s PlayStation 4 will not support backwards compatibility, but Sony have previously suggested that they will be able to offer that function using Gaikai’s streaming technology.