Griptonite Games have suffered layoffs today, IGN have confirmed.
The company – who developed titles such as Shinobi, X-Men Origins: Wolverine, Assassin’s Creed II: Discovery, Spider-Man: Shattered Dimensions and others – have announced staff reductions “equivalent to circa 12% of the year’s starting headcount”.
In a statement given to IGN, Glu Mobile CEO Niccolo de Masi said:
“We believe concentrating resources on fewer titles, with a greater centralized support infrastructure will accelerate revenue growth in Q4 2013 and beyond. We made over 20 new ‘games-as-a-service’ (GaaS) hires in Q1 and anticipate hiring at a similar rate throughout the year. Our goal is to shift headcount investment out of raw studio team volume and into our centralized GaaS functions. This rebalancing is expected to leave R&D costs approximately flat year over year. A reduction in force was commenced today to promote talent density throughout the studio, as well as fund over 80 new GaaS colleagues. This reduction is equivalent to circa 12% of the year’s starting headcount of 564 employees. Adding back forecast hiring we anticipate finishing 2013 with 582 Gluers worldwide.”
Before the above statement was released, speculation on the layoffs first came from Tim Borelli, lead animator over at 5th Cell.
Hearing rumblings of layoffs at GluMobile/Griptonite Games in Kirkland, WA. Best of luck to those affected. #gamedev
— Tim Borrelli (@Anim8der) May 1, 2013